Beta Test & feedback [WEEK 23]
Feedback Summary -
Today we put out our first beta test to get some feedback on what others think of our game, I had put together a little google forms to gather feedback, here is what we got:
In terms of interactivity, we got an average of 8/10 stars, and 66.7% of all players voted 8/10 stars
For characters, we got an average of 8/10 stars, and 33.3% of all players voted 10/10
For our handling and representation of GAD and SAD, we got an average of 8/10, and 50% of all players voted 9/10 stars
No bugs were found, just a few missing capitalizations of I and missing font boxed.
Main feedback points were :
- our game is quite long, some people found they lost attention after a while, maybe shorten it down a little?
-Font issues, if possible could we add an accesible option to enable a dyslexia friendly font
- The main character design isn't very strong.
It was really nice to get people to play our game and get some advice on how to make it better, i think getting outsiders perspective is always great as after being engrossed in a project for so long, you do kind of get used to seeing things and may miss little mistakes.
Implementing some changes -
The changes I've made to the game after the feedback has been:
https://ladyicepaw.itch.io/invisible-seams/devlog/415360/tips-on-making-your-vn-more-accessible
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This is our game using the open dyslexia font |
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