Clothes shop and hallway concept sketches [WEEK 14]

 This week i began working on some sketches for the clothes shop and store, i made a collection of 9 thumbnails showing both the store floor and the changing room. This scene was supposed to be shown on Thursday when the main character picks an outfit for the party.

clothes shop

Personally i really like the 8th and 2nd sketches best, i think they are both visually interesting and read very well as being a clothing store. I presented these to my team and a friend to get some feedback on which elements they liked best. 

Feedback -

Francis - " i think this room [room number 8] has the most character of them - the off-tilt wall decorations, the hanging shirt and the clothes on the floor definitely add a sense of reality to it, and everything's positioned in a manner that doesn't feel overtly cluttered. Also, I think you could position a character sprite anywhere on the scene - in the left, in the middle, on the right - and even with them covering some aspect of it, the room still registers the same. The positioning of the changing room curtain and the hanging shirt definitely work in your favour"

Upon showing this to my team i realized there was a bit of a miscommunication, this scene was actually cut from the script and i wasn't completely made aware, it was a bit up in the air to whether or not we were keeping this scene so in the future i will make sure to confer more with my team beforehand on what environments are in the final script. I think once we make our game in Ren'py it will be much easier to pinpoint what i need to create as the environment artist as all of the scenes will be laid out and finalized. Although this isn't needed in our game, it did give me a good warm up on drawing environments again and i can use the feedback i got to make my final scenes more visually interesting.

I can cross this task off of my gantt chart now which gives me more space to work on assets that will go into our final game. To make sure everyone is on track our team has also made sure to keep everyone up to date with their tasks on the discord as well as having weekly meetings again. Before Christmas we fell behind on these meetings as we were getting the admin work out of the way, but now that we are in the development stage, we all agreed it is important for us to talk about our ideas in person so we are all on the same page.





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